



“Emotive Environments” is an approach to enrich the predominantly static characteristics of architecture with responsive, adaptive and smart elements and thereby create a space that exhibits some of the dynamics that can be found in nature. The project aims to realize a prototypical architecture that dynamically responds to the presence and behavior of its inhabitants. These immediate responses, including kinetic movements, visual, acoustic and vibrational feedback, are based on algorithms that model the behavior of self-organized natural systems. Accordingly, the interaction is initiated locally and subsequently spreads across the architectural space. The inhabitants can augment and alter the movements and sounds that are already present in the space generating an enhanced and novel spatial and behavioral experience. Due to a symbiotic relationship among the inhabitants and the “Emotive Environments”, the design is strongly informed by the human experience.
The project merges the following interests and research questions:
MA. Dipl.- Ing. (arch) Karmen Franinovic, Interaction Design, DDE, Zurich University of the Arts
Dr. Nat. Sci. Daniel Bisig, Institute for Computer Music and Sound Technology, DMU, Zurich University of the Arts
Dipl.- Ing. (arch) Manuel Kretzer, CAAD – Chair of Computer Aided Architectural Design, Swiss Federal Institute of Technology
EMPA The Swiss Federal Laboratories for Materials Science and Technology, Dübendorf
http://blogs.iad.zhdk.ch/emotiveenvironments/
Karmen is an architect and designer working with critical and playful uses of technology in everyday life. She pursues research in fields of sonic interaction, responsive environments, basic design, enaction and ...
Research Associate. BA Alumni. Mag.art in Convergent Industrial Design from the University of applied Arts Vienna.
Since autumn of 2011 Mara Montoya has been working as a Research Associate in the Interaction Design Program at Zurich University of the Arts.
course by Karmen Franinovic and Florian Wille
The Actuated Matter workshop explored the application of smart materials and their ability to transform space into responsive, adaptive environments. We developed a speculative model for membrane structures that exhibit properties of sensitivity, resilience, and decay. By physically engaging with the behaviours of active materials, we experimented with the threshold between the electronic and mechanic, the analog and the digital. The workshop followed a do-it-yourself approach and resulted in the development of sonic, luminous and moving modules that will populate and activate the environment. This workshop was part of a recent research initiative called “Emotive Environments”.
Erfasst am 18.06.11
Hands-on experiments with self-activated materials that can change thier states under electrical charge.
Erfasst am 07.03.12
Karmen Franinovic talks about ways in which creating with self-actuated materials changes architecture and design practices.